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ZOMBOWEEN APARKOLYPSE -
Project Lead / Programmer

Quick Overview:

My role on Zomboween Aparkolypse was to program the game's core gameplay loop while managing the four developers on the team.

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My main focus was on the design of the player character. I implemented four unique weapons and a modular costume system for the player to choose from.

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I also developed the local multiplayer functionality, wave system, enemy AI, and interactive environmental objects.​

Purpose:

Personal Project

Duration:

October 2023 & October 2024

Software Used:

Unreal Engine 5

Github

Trello

Photoshop

Player Characters:
image.png
Character Select:
image.png

Player Characters

Character Select

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