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PAPER PALS! - Gameplay Designer / Character Programmer

Quick Overview:

My role on Paper Pals! was to design and implement the game's four playable characters.

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Each character was designed with a distinct playstyle, featuring unique weapons and abilities. I implemented the animation systems and programmed their attacks, abilities, and core gameplay functionality.

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Beyond character development, I also implemented the game's local multiplayer system and developed the character select interface for the main menu.

Purpose:

Senior Capstone Project

Duration:

January 2024 - April 2024

Software Used:

Unreal Engine 5

Github

Jira

Figma

Player Characters:
image.png
Character Select:
image.png

Player Characters

Character Select

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